Army List Name
Harlequins Kill Team
Items
Category
Leader
Icon
glyphicons_048_star
Items
Category
Combat
Icon
glyphicons_048_star
Items
Category
Comms
Icon
glyphicons_048_star
Items
Category
Demolitions
Icon
glyphicons_048_star
Items
Category
Heavy
Icon
glyphicons_048_star
Items
Category
Medic
Icon
glyphicons_048_star
Items
Category
Scout
Icon
glyphicons_048_star
Items
Category
Sniper
Icon
glyphicons_048_star
Items
Category
Veteran
Icon
glyphicons_048_star
Items
Category
Zealot
Icon
glyphicons_048_star
Items
Organisation
Class
Commander
Lower Limit
0.0
Units
Command
Count
1
Default
Maximum
1
Name
Commander Level 1
Points
50
Count
0
Maximum
1
Name
Commander Level 2
Points
65
Count
0
Maximum
1
Name
Commander Level 3
Points
80
Count
0
Maximum
1
Name
Commander Level 4
Points
105
Count
0
Maximum
1
Name
Ferocity
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Leadership
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Melee
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Shooting
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Stealth
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Strategist
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
3
Name
Iron Will
Points
5
Count
0
Maximum
1
Name
Stoic Hero
Points
10
Count
0
Maximum
1
Name
Destined By Fate
Points
10
Count
0
Maximum
1
Name
Tactical Planner
Points
15
Count
0
Maximum
1
Name
Generalist
Points
15
Count
0
Maximum
1
Name
Master Specialist
Points
30
Count
0
Maximum
1
Name
Midnight Sorrow
Points
0.0
Special Rules
The Art Of Death — Models In Your Kill Team Can Move An Additional D6” When They Fall Back. In Addition, They Can Consolidate Up To 6”.
Count
0
Maximum
1
Name
Veiled Path
Points
0.0
Special Rules
Riddle-Smiths — At The Start Of Each Fight Phase Roll Two Dice And Discard The Highest Result. Until The End Of The Phase, Each Time An Opponent Targets A Model In Your Kill Team And Makes A Hit Roll That, Before Modifiers, Exactly Matches Your Dice Result, That Hit Roll Fails.
Count
0
Maximum
1
Name
Frozen Stars
Points
0.0
Special Rules
Hysterical Fury — You Can Make One Additional Attack With A Model In Your Kill Team If It Charged, Was Charged, Or Made A Pile In Move Granted By The Heroic Intervention Commander Tactic In That Battle Round.
Count
0
Maximum
1
Name
Soaring Spite
Points
0.0
Special Rules
Serpent’s Brood — Models In Your Kill Team Treat All Pistol Weapons As Assault 1 Weapons During A Battle Round In Which They Advanced. In Addition, These Models Do Not Suffer The Penalty To Their Hit Rolls For Shooting Assault Weapons During A Battle Round In Which They Advanced.
Count
0
Maximum
1
Name
Dreaming Shadow
Points
0.0
Special Rules
Sombre Sentinels — When You Take A Nerve Test For A Model In Your Kill Team, Subtract 1 From The Result. In Addition, When A Model In Your Kill Team Is Take Out Of Action, Roll A D6 Before Removing That Model: On A 4+, That Model Can Make A Shooting Attack With One Weapon As If It Were The Shooting Phase, Or Make A Single Attack As If It Were The Fight Phase.
Count
0
Maximum
1
Name
Silent Shroud
Points
0.0
Special Rules
Dance Of Nightmares Made Flesh — Subtract 1 From The Leadership Characteristic Of Enemy Models While They Are Within 3” Of Any Models In Your Kill Team. In Addition, Whenever An Opponent Takes A Nerve Test For A Model Within 3” Of Any Models In Your Kill Team, They Most Roll Two Dice And Discard The Lowest Result.
Equipment
Default
Equipped
Name
Shuriken Pistol
Points
0.0
Name
Neuro Disruptor
Points
6
Name
Fusion Pistol
Points
10
Default
Equipped
Name
Harlequin’s Blade
Points
0.0
Name
Power Sword
Points
4
Name
Harlequin’s Embrace
Points
6
Name
Harlequin’s Caress
Points
7
Name
Harlequin’s Kiss
Points
9
Default
Equipped
Name
Plasma Grenades
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Troupe Master
Points
0.0
Size
1
Special Rules
Flip Belt; Rising Crescendo; Holo-Suit; HARLEQUINS; AELDARI; COMMANDER; INFANTRY; TROUPE MASTER
Stats
M8"•WS2+•BS2+•S3•T3•W5•A5•Ld9•Sv6+
Command
Count
1
Default
Maximum
1
Name
Commander Level 1
Points
65
Count
0
Maximum
1
Name
Commander Level 2
Points
80
Count
0
Maximum
1
Name
Commander Level 3
Points
95
Count
0
Maximum
1
Name
Commander Level 4
Points
120
Count
0
Maximum
1
Name
Ferocity
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Melee
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Psyker
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Shooting
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Stealth
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
3
Name
Iron Will
Points
5
Count
0
Maximum
1
Name
Stoic Hero
Points
10
Count
0
Maximum
1
Name
Destined By Fate
Points
10
Count
0
Maximum
1
Name
Tactical Planner
Points
15
Count
0
Maximum
1
Name
Generalist
Points
15
Count
0
Maximum
1
Name
Master Specialist
Points
30
Count
0
Maximum
1
Name
Midnight Sorrow
Points
0.0
Special Rules
The Art Of Death — Models In Your Kill Team Can Move An Additional D6” When They Fall Back. In Addition, They Can Consolidate Up To 6”.
Count
0
Maximum
1
Name
Veiled Path
Points
0.0
Special Rules
Riddle-Smiths — At The Start Of Each Fight Phase Roll Two Dice And Discard The Highest Result. Until The End Of The Phase, Each Time An Opponent Targets A Model In Your Kill Team And Makes A Hit Roll That, Before Modifiers, Exactly Matches Your Dice Result, That Hit Roll Fails.
Count
0
Maximum
1
Name
Frozen Stars
Points
0.0
Special Rules
Hysterical Fury — You Can Make One Additional Attack With A Model In Your Kill Team If It Charged, Was Charged, Or Made A Pile In Move Granted By The Heroic Intervention Commander Tactic In That Battle Round.
Count
0
Maximum
1
Name
Soaring Spite
Points
0.0
Special Rules
Serpent’s Brood — Models In Your Kill Team Treat All Pistol Weapons As Assault 1 Weapons During A Battle Round In Which They Advanced. In Addition, These Models Do Not Suffer The Penalty To Their Hit Rolls For Shooting Assault Weapons During A Battle Round In Which They Advanced.
Count
0
Maximum
1
Name
Dreaming Shadow
Points
0.0
Special Rules
Sombre Sentinels — When You Take A Nerve Test For A Model In Your Kill Team, Subtract 1 From The Result. In Addition, When A Model In Your Kill Team Is Take Out Of Action, Roll A D6 Before Removing That Model: On A 4+, That Model Can Make A Shooting Attack With One Weapon As If It Were The Shooting Phase, Or Make A Single Attack As If It Were The Fight Phase.
Count
0
Maximum
1
Name
Silent Shroud
Points
0.0
Special Rules
Dance Of Nightmares Made Flesh — Subtract 1 From The Leadership Characteristic Of Enemy Models While They Are Within 3” Of Any Models In Your Kill Team. In Addition, Whenever An Opponent Takes A Nerve Test For A Model Within 3” Of Any Models In Your Kill Team, They Most Roll Two Dice And Discard The Lowest Result.
Equipment
Default
Equipped
Name
Shuriken Pistol
Points
0.0
Name
Neuro Disruptor
Points
6
Default
Equipped
Name
Hallucinogen Grenade Launcher
Points
0.0
Default
Equipped
Name
Miststave
Points
0.0
Magic
Default
Equipped
Name
Psybolt
Points
0.0
Default
Equipped
Name
Phantasmancy Discipline
Points
0.0
Special Rules
1. Fog Of Dreams; 2. Webway Dance; 3. Mirror Of Minds
Maximum Size
1
Minimum Size
1
Name
Shadowseer
Points
0.0
Size
1
Special Rules
Flip Belt; Rising Crescendo; Holo-Suit; HARLEQUINS; AELDARI; COMMANDER; INFANTRY; PSYKER; SHADOWSEER
Stats
M8"•WS2+•BS2+•S3•T3•W5•A3•Ld9•Sv6+
Command
Count
1
Default
Maximum
1
Name
Commander Level 1
Points
45
Count
0
Maximum
1
Name
Commander Level 2
Points
60
Count
0
Maximum
1
Name
Commander Level 3
Points
75
Count
0
Maximum
1
Name
Commander Level 4
Points
100
Count
0
Maximum
1
Name
Ferocity
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Melee
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Shooting
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Stealth
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
3
Name
Iron Will
Points
5
Count
0
Maximum
1
Name
Stoic Hero
Points
10
Count
0
Maximum
1
Name
Destined By Fate
Points
10
Count
0
Maximum
1
Name
Tactical Planner
Points
15
Count
0
Maximum
1
Name
Generalist
Points
15
Count
0
Maximum
1
Name
Master Specialist
Points
30
Count
0
Maximum
1
Name
Midnight Sorrow
Points
0.0
Special Rules
The Art Of Death — Models In Your Kill Team Can Move An Additional D6” When They Fall Back. In Addition, They Can Consolidate Up To 6”.
Count
0
Maximum
1
Name
Veiled Path
Points
0.0
Special Rules
Riddle-Smiths — At The Start Of Each Fight Phase Roll Two Dice And Discard The Highest Result. Until The End Of The Phase, Each Time An Opponent Targets A Model In Your Kill Team And Makes A Hit Roll That, Before Modifiers, Exactly Matches Your Dice Result, That Hit Roll Fails.
Count
0
Maximum
1
Name
Frozen Stars
Points
0.0
Special Rules
Hysterical Fury — You Can Make One Additional Attack With A Model In Your Kill Team If It Charged, Was Charged, Or Made A Pile In Move Granted By The Heroic Intervention Commander Tactic In That Battle Round.
Count
0
Maximum
1
Name
Soaring Spite
Points
0.0
Special Rules
Serpent’s Brood — Models In Your Kill Team Treat All Pistol Weapons As Assault 1 Weapons During A Battle Round In Which They Advanced. In Addition, These Models Do Not Suffer The Penalty To Their Hit Rolls For Shooting Assault Weapons During A Battle Round In Which They Advanced.
Count
0
Maximum
1
Name
Dreaming Shadow
Points
0.0
Special Rules
Sombre Sentinels — When You Take A Nerve Test For A Model In Your Kill Team, Subtract 1 From The Result. In Addition, When A Model In Your Kill Team Is Take Out Of Action, Roll A D6 Before Removing That Model: On A 4+, That Model Can Make A Shooting Attack With One Weapon As If It Were The Shooting Phase, Or Make A Single Attack As If It Were The Fight Phase.
Count
0
Maximum
1
Name
Silent Shroud
Points
0.0
Special Rules
Dance Of Nightmares Made Flesh — Subtract 1 From The Leadership Characteristic Of Enemy Models While They Are Within 3” Of Any Models In Your Kill Team. In Addition, Whenever An Opponent Takes A Nerve Test For A Model Within 3” Of Any Models In Your Kill Team, They Most Roll Two Dice And Discard The Lowest Result.
Equipment
Default
Equipped
Name
Shrieker Cannon
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Death Jester
Points
0.0
Size
1
Special Rules
Flip Belt; Deadly Hunter; Death Is Not Enough; Holo-Suit; Rising Crescendo; HARLEQUINS; AELDARI; COMMANDER; INFANTRY; DEATH JESTER
Stats
M8"•WS2+•BS2+•S3•T3•W5•A4•Ld9•Sv6+
Upper Limit
1
Class
Leader
Lower Limit
1
Units
Command
Count
1
Default
Maximum
1
Name
Leader
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Midnight Sorrow
Points
0.0
Special Rules
The Art Of Death — Models In Your Kill Team Can Move An Additional D6” When They Fall Back. In Addition, They Can Consolidate Up To 6”.
Count
0
Maximum
1
Name
Veiled Path
Points
0.0
Special Rules
Riddle-Smiths — At The Start Of Each Fight Phase Roll Two Dice And Discard The Highest Result. Until The End Of The Phase, Each Time An Opponent Targets A Model In Your Kill Team And Makes A Hit Roll That, Before Modifiers, Exactly Matches Your Dice Result, That Hit Roll Fails.
Count
0
Maximum
1
Name
Frozen Stars
Points
0.0
Special Rules
Hysterical Fury — You Can Make One Additional Attack With A Model In Your Kill Team If It Charged, Was Charged, Or Made A Pile In Move Granted By The Heroic Intervention Commander Tactic In That Battle Round.
Count
0
Maximum
1
Name
Soaring Spite
Points
0.0
Special Rules
Serpent’s Brood — Models In Your Kill Team Treat All Pistol Weapons As Assault 1 Weapons During A Battle Round In Which They Advanced. In Addition, These Models Do Not Suffer The Penalty To Their Hit Rolls For Shooting Assault Weapons During A Battle Round In Which They Advanced.
Count
0
Maximum
1
Name
Dreaming Shadow
Points
0.0
Special Rules
Sombre Sentinels — When You Take A Nerve Test For A Model In Your Kill Team, Subtract 1 From The Result. In Addition, When A Model In Your Kill Team Is Take Out Of Action, Roll A D6 Before Removing That Model: On A 4+, That Model Can Make A Shooting Attack With One Weapon As If It Were The Shooting Phase, Or Make A Single Attack As If It Were The Fight Phase.
Count
0
Maximum
1
Name
Silent Shroud
Points
0.0
Special Rules
Dance Of Nightmares Made Flesh — Subtract 1 From The Leadership Characteristic Of Enemy Models While They Are Within 3” Of Any Models In Your Kill Team. In Addition, Whenever An Opponent Takes A Nerve Test For A Model Within 3” Of Any Models In Your Kill Team, They Most Roll Two Dice And Discard The Lowest Result.
Equipment
Default
Equipped
Name
Shuriken Pistol
Points
0.0
Name
Neuro Disruptor
Points
2
Name
Fusion Pistol
Points
3
Default
Equipped
Name
Harlequin’s Blade
Points
0.0
Name
Harlequin’s Embrace
Points
2
Name
Harlequin’s Caress
Points
3
Name
Harlequin’s Kiss
Points
4
Default
Equipped
Name
Plasma Grenades
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Player
Points
12
Size
1
Special Rules
Flip Belt; Rising Crescendo; Holo-Suit; HARLEQUINS; AELDARI; INFANTRY; PLAYER
Stats
M8"•WS3+•BS3+•S3•T3•W1•A4•Ld8•Sv6+
Upper Limit
1
Class
Specialists
Lower Limit
0.0
Units
Command
Count
0
Maximum
1
Name
Combat
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Medic
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Scout
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Veteran
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Count
0
Maximum
1
Name
Zealot
Options
Default
Equipped
Name
Level 1
Points
0.0
Name
Level 2
Points
4
Name
Level 3
Points
8
Name
Level 4
Points
12
Points
0.0
Equipment
Default
Equipped
Name
Shuriken Pistol
Points
0.0
Name
Neuro Disruptor
Points
2
Name
Fusion Pistol
Points
3
Default
Equipped
Name
Harlequin’s Blade
Points
0.0
Name
Harlequin’s Embrace
Points
2
Name
Harlequin’s Caress
Points
3
Name
Harlequin’s Kiss
Points
4
Default
Equipped
Name
Plasma Grenades
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Player
Points
12
Size
1
Special Rules
Flip Belt; Rising Crescendo; Holo-Suit; HARLEQUINS; AELDARI; INFANTRY; PLAYER
Stats
M8"•WS3+•BS3+•S3•T3•W1•A4•Ld8•Sv6+
Upper Limit
2
Class
Troopers
Lower Limit
0.0
Units
Equipment
Default
Equipped
Name
Shuriken Pistol
Points
0.0
Name
Neuro Disruptor
Points
2
Name
Fusion Pistol
Points
3
Default
Equipped
Name
Harlequin’s Blade
Points
0.0
Name
Harlequin’s Embrace
Points
2
Name
Harlequin’s Caress
Points
3
Name
Harlequin’s Kiss
Points
4
Default
Equipped
Name
Plasma Grenades
Points
0.0
Maximum Size
1
Minimum Size
1
Name
Player
Points
12
Size
1
Special Rules
Flip Belt; Rising Crescendo; Holo-Suit; HARLEQUINS; AELDARI; INFANTRY; PLAYER
Stats
M8"•WS3+•BS3+•S3•T3•W1•A4•Ld8•Sv6+
Upper Limit
-1
Class
Other
Lower Limit
0.0
Units
Upper Limit
-1
System
Kill Team
// Harlequins Kill Team